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Menlo

Product Manager, Agent Harness (Robotics)

Palo Alto; SingaporeHybrid · United States
FullTime · Platform
POSTED 30 OCTVERIFIED 18H AGO
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Role
9 days opentrue age
Posted 30 Oct
Pay
$180k–$260kno pay posted
Market p25–p75
$180k–$260k
SF Bay Area · n=192 · 365d to 6 Nov
CompanyMenlo →
20open roles
Opened · 30d
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Closed · 30d
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Market
4,005open · Product
All product
8,165open
All tracked boards · live 8 Nov · n=4,005

About Menlo

Menlo Research is an Applied R&D lab building Asimov, an open-source humanoid robot platform, and the full software stack that powers it. Our mission is to make humanoid labor economically viable, turning software into physical labor at scale. We build across the full stack: hardware architecture, locomotion, autonomy, simulation, and infrastructure. We move fast, ship to real robots, and open-source everything we can. If you want your work to matter beyond a paper or a demo, this is the place.

The Role

Coding agents changed how software gets built. We’re building the equivalent for robots. Menlo’s agent harness for robotics is an agent platform that researches engineering solutions, helps design manufacturable robots, trains them in simulation to perform physical tasks, and helps deploy them into the real world.

As Product Manager for the Agent Harness, you’ll own what this platform becomes. We’re looking for a deeply technical PM who has helped build Codex, Claude Code, Cursor, Devin, or a comparable coding agent, and who can rapidly carry that experience into robotics and physical AI. You’ll work directly with technical users, researchers, and engineers, prototype workflows yourself, and turn an ambitious vision into releases that actually ship.

What You’ll Do

Own the agent harness end to end, taking it from an ambitious vision to focused releases with measurable acceptance criteria across research and engineering

Define how the agent plans, uses tools, manages context and state, executes, verifies its work, and recovers during long-running engineering and robotics tasks

Shape how users delegate complex physical-world work to the agent, inspect results, intervene, and recover from errors, and turn those needs into clear product behavior and a delightful developer experience

Work directly with technical users to find the initial use cases where the harness creates real value, across engineering research, robot design, simulation training, and deployment

Drive agent reliability through evaluations, user feedback, and telemetry, raising task completion, reducing human intervention, and managing latency and compute

Prototype agent workflows, integrate tools, and investigate failures yourself through code and execution traces

Get fluent in robotics fast, from VLAs and world-action models to simulation and manufacturability, working alongside our Brain, Hardware, and Platform specialists to make informed product calls

What We Look For

You’ve built coding agents, having worked on Codex, Claude Code, Cursor, Devin, Lovable, or a comparable coding agent as a PM, engineer, or technical founder, with meaningful ownership of shipped capabilities

You understand agent systems deeply and can explain the design decisions and tradeoffs behind planning, tool use, context and state management, execution environments, verification, and recovery during long-running tasks

You’re hands-on: you navigate unfamiliar codebases, prototype agent workflows, integrate tools, and independently investigate failures through code and execution traces

You’ve made agents measurably more reliable, using evaluations, user feedback, and telemetry to improve task completion, reduce human intervention, and manage latency and compute

You have strong product judgment for autonomous workflows, understanding how users delegate complex work, inspect results, intervene, and recover from errors

You learn unfamiliar technical domains fast through papers, code, experiments, and collaboration with specialists, and you’re ready to build the robotics knowledge needed to make informed product decisions

You own outcomes, working directly with technical users and turning ambitious ideas into focused releases with measurable acceptance criteria

Nice to Have

Familiarity with robotics and physical AI, such as inverse kinematics, motion planning, control, reinforcement learning, imitation learning, vision-language-action models (VLAs), or world-action models (WAMs)

Experience with room scanning, 3D reconstruction, scene understanding, or converting real environments into simulation assets

Source · MenloFirst seen 7 NovOriginal ↗