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Ravenwake Games

Concept Artist

Vancouver, British Columbia, Canada; San DiegoCanada
Art
POSTED 11 NOVVERIFIED 1D AGO
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3 days opentrue age
Posted 11 Nov
Payin text
CAD 75k–85kposted
▲ +10% vs market median CAD 73k
CAD 60kCAD 109k
Market p25–p75
CAD 60k–CAD 96k
Ravenwake Games p25–p75
CAD 93k–CAD 109kn=4
Vancouver · n=176 · 365d to 12 Nov
CompanyRavenwake Games →
10open roles
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All tracked boards · live 15 Nov · n=403,085

Position Title: Concept Artist

Studio/Department: Palia

Employee Type: Full-Time

Location: Remote (within BC, Canada)

Salary Range: 75,000 to 85,000 CAD

Forge alternate worlds that deepen players' lives! We’re Singularity 6, a Los Angeles-based game studio passionate about delivering meaningful online gaming experiences. We are seeking a Community Manager to support the upcoming expansion of our flagship game, Palia.

As a Concept Artist at S6, you will work with the Art Director and Character Team to help define the aesthetics of the characters in our stylized game project.

To be successful in this role, you will have a strong sense of story, game design, and a healthy appreciation for fashion. You will bring a strong sense of foundational design principles and help cultivate the visual direction of our characters.

What You'll Do:

  • Create high-quality character concepts with a strong understanding of fashion and costumes in a stylized setting.
  • 2D design skills and an understanding of stylization for video games.
  • Strong drawing and painting fundamentals.
  • Create Illustrations that present ideas and inspire the team.
  • Able to clearly communicate ideas and collaborate with cross-discipline teams.
  • Explore a wide variety of ideas and push the boundaries of visual design

Who You Are:

  • 1+ years of experience creating concept artwork for games, animation or films.Proficiency in Photoshop and ability to learn new tools as needed.
  • Has a desire to learn and grow as an artist outside of the job.
  • Demonstrates a strong expertise in anatomy, shape design, perspective, drawing, composition and color theory.
  • Comfortable working in cross discipline teams to achieve a shared mission.Strong background in traditional art skills.
  • Visual problem-solving skills.
  • Excellent work ethic and self-motivated.Able to give and receive constructive feedback.

Nice to Have:

  • Background in cozy, life-sim, or multiplayer games.Familiarity with live game operations or service-oriented architecture.
  • Graphic Design experience.
  • AAA game development experience.
  • Experience with 3D software.
  • Strong personal or professional experience developing stylized Props and Environments.

Be Aware of Fraudulent Recruiting Activities

Singularity 6 will never ask applicants for social insurance numbers, date of birth, bank account information or other sensitive information in job applications. Additionally, our recruiters do not communicate with applicants through free e-mail accounts (Gmail, Yahoo, Hotmail) or through online messaging apps (WhatsApp, Hangouts). We will never ask applicants to provide payment during the hiring process or extend an offer without conducting a phone, live video or in-person interview.

**Singularity 6 is an Equal Opportunity Employer.**

Source · Ravenwake GamesFirst seen 13 NovOriginal ↗