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Withpulley

Software Engineer

San FranciscoHybrid · United States
FullTime · Engineering
POSTED 28 JUL
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Role
104 days opentrue age
Posted 28 Jul
Payats field
$200k–310kposted
▲ +28% vs market median $200k
$161k$310k
Market p25–p75
$161k–$239k
SF Bay Area · n=1752 · 365d to 6 Nov
CompanyWithpulley →
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37,656open · Software engineering
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About Pulley

Pulley helps the country’s top architects, builders, and retailers speed up every project in their portfolio. With AI-powered permitting intelligence and expert guidance, we eliminate costly delays and bring predictability across the full lifecycle of commercial projects.

Today, permitting is the slowest, most uncertain part of building, spread across 19,000+ jurisdictions with different rules, timelines, and surprises. Pulley gives project teams the clarity and predictability they need to move from planning to opening without delays.

We support rollout programs for brands like J.Crew, Solidcore, and Hibbett Sports, as well as major data center buildouts, EV charging networks, and other commercial projects. Our platform dramatically reduces approval timelines, improves forecasting accuracy, and removes thousands of hours of manual work from design and construction teams.

Founded in 2021, Pulley combines deep permitting expertise with purpose-built AI from people who have created products used by millions. We’re backed by CRV, Susa Ventures, Fifth Wall, and leaders from Plaid, Segment, ServiceTitan, and Procore.

What You’ll Do

In this role, you will build the product that gets stuff built. You'll work closely with engineers, designers, and end-users to accelerate our product development. As a product-minded software engineer at Pulley, you will:

Own features and systems end-to-end—from talking to users and defining requirements through architecture, implementation, and iteration in production

Turn unstructured permitting documents, city regulations, and jurisdiction workflows into fast, reliable product experiences, with AI at the core of how the product works

Build with AI agents as a daily practice—directing, reviewing, and shipping agent-driven work at high velocity while owning the quality bar

Make technical and product decisions that have direct impact on our customers and their projects

Raise the bar for the engineers around you through design review, mentorship, and the standards you set in your own work

Who You Are

You thrive in ambiguity—you'd rather define the right problem than execute a spec, and you're energized rather than paralyzed when the path isn't laid out

You're product-minded: you care whether the thing you built actually solved the customer's problem, and you'll talk to users to find out

You have strong opinions about quality and velocity and don't treat them as a tradeoff — you look for the tools, abstractions, and processes that buy both

You default to ownership: when something is broken or missing, your instinct is to fix it, not to file it as someone else's problem

Need to have

4+ years of software engineering experience

Track record of owning significant product surface end-to-end: requirements through production, including the unglamorous parts

Fluency in modern full-stack development—we use TypeScript, React, and Google Cloud; you don't need our exact stack, but you should be productive with something similar

Real experience building with AI coding agents and LLM-powered features—not just autocomplete; you've shipped work where agents did substantial implementation under your direction

Ability to architect durable systems while making pragmatic tradeoffs

Based in the San Francisco Bay Area and willing to work in person 4 days a week

Nice to haves

Experience in construction tech, govtech, proptech, or another domain where the hard part is messy real-world documents and processes

Experience designing evals or otherwise making LLM-powered features reliable in production

Startup experience at the stage where you helped build the team, not just the product

Experience mentoring engineers or leading technical direction across teams

Source · WithpulleyFirst seen 7 NovOriginal ↗