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Thatgamecompany

Technical Game Designer

Remote - USRemote · United States
FullTime · Design
POSTED 7 JULVERIFIED 1D AGO
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Role
124 days opentrue age
Posted 7 Jul
Payin text
$80k–140kposted
▼ −26% vs market median $149k
$80k$195k
Market p25–p75
$102k–$195k
United States · n=372 · 365d to 6 Nov
CompanyThatgamecompany →
41open roles
Opened · 30d
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Closed · 30d
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3,459open · Design
Opened · 7d
+2026% of open
All design
6,537open
All tracked boards · live 9 Nov · n=3,459
C++C#/.NET

Technical Game Designer

Remote – US and Canada only

We are a small studio dedicated to crafting unique and high-quality interactive experiences, and we are looking for a talented designer-programmer hybrid who will collaborate with both the engineering and design teams. The goal in this role is to drive the creation and improvement of core gameplay and technical systems and tools highly tuned for the level of rich feedback and player immersion that helped define our games.

An example week for this person might be: Attend a design meeting and discover the need for a new camera feature to support a new content release. Program the camera feature and jump into the level editor to test and refine its implementation. Then, improve the level editor’s toolset to enable the rest of the design team to make full use of your new feature in future levels. Of course, the role isn’t limited to just camera features. Any interactive system applies — procedural animation, cloth simulation, player controls, AI creatures, NPC interactions — use your imagination!

What you'll do here

Crafting technical systems that enable gameplay (either alone or with a small team)

Create fluid user interactions with rich feedback and polished game feel

Enjoys enabling team members by improving the creative pipeline

Is comfortable with cross-disciplinary work and collaboration

Must haves

Proficient in C++ (preferred), C, C# for quickly prototyping 3D gameplay

Visual scripting

Multiplayer game development

Online operation of a live game

Maya or 3D game engines

Portfolio of your work

Ok to take a test as part of our process

Nice to haves

Seek adventure and uncertainty in exploring experimental and risky game concepts

Believe in the practice of rapid prototyping and relentless iteration

Have a desire to create meaningful, enriching experiences that touch and inspire players

Perks

Paid Time Off, Holidays and Two Weeks Winter Break

Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the job—there’s no waiting period before they kick in.

Pet Insurance for those who need it too.

Compassionate leave for employees who needs to take care of their family members

Pre-tax wellness stipend

Pre-tax work from home stipend

Access our savings plan (401K program) with company match

Mental health resources including Headspace membership and Employee Assistance Program (EAP)

Discount portal for everyday goods and services

Employee inclusive and diversity initiatives such as Grow Together

Support for personal professional development

We look forward to meeting you!

Applicants must be authorized to work for any employer in the U.S. We are unable to sponsor or take over sponsorship of an employment Visa at this time.

The salary range for this position is $80,000 USD to $140,000 USD annually, with the

opportunity to earn an annual discretionary bonus. This salary range is an estimate, and

the actual salary may vary based on the Company’s compensation practices.

Employees in this position are eligible to participate in the Company’s standard

employee benefit programs, which currently include the following: medical, dental, vision,

401k, and paid time off.

Our base pay is benchmarked against regional market and industry data and is adjusted to reflect the cost of living in your specific geographic area.

#LI-Remote

Source · ThatgamecompanyFirst seen 7 NovOriginal ↗