Sr. Software Engineer - Android Display & Graphics
About Us
Rivian and Volkswagen Group Technologies is a joint venture between two industry leaders with a clear vision for automotive’s next chapter. From operating systems to zonal controllers to cloud and connectivity solutions, we’re addressing the challenges of electric vehicles through technology that will set the standards for software-defined vehicles around the world.
The road to the future is uncharted. By combining our expertise across connectivity, AI, security and more, we’ll map a new way forward. Working together, we’ll create a future that’s more connected, more intelligent, more sustainable for everyone.
Role Summary
The Infotainment Platform team at Rivian Volkswagen Technologies is looking for a skilled Platform Engineer to join our Automotive Software team. We are developing the next generation, Android-based in-vehicle experience that will be deployed across all future electric vehicles in the Rivian and Volkswagen Group portfolios. In this role, you will own the architecture and implementation of the display subsystem, ensuring that pixels travel from applications to the physical screens efficiently, correctly, and reliably.
You will work deep within the display and graphics stack, bridging the gap between high-level applications and low-level hardware drivers. You will be responsible for enabling complex multi-display setups, optimizing display and graphics performance, and ensuring the stability of the visual experience in our next-generation vehicles.
Key Responsibilities
Display & Graphics Stack Ownership: Design, develop, and maintain the display pipeline across both Android and non-Android platforms — focusing on SurfaceFlinger, Window Manager, and the Hardware Composer (HWC) HAL on Android, and equivalent compositor/display-server stacks such as Wayland/Weston and OpenWF Display (OpenWFD) on QNX/Linux-based systems.
Multi-Display Architecture: Engineer solutions for complex automotive display topologies, including Instrument Clusters, Central Infotainment (IVI), Passenger Displays, and Rear Seat Entertainment systems.
SoC Display Bring-Up & Integration: Partner directly with automotive infotainment SoC vendors to bring up and validate new display panels and interfaces on target hardware, spanning both Android and non-Android display stacks (e.g. OpenWF Display / OpenWFD on QNX-based systems, and Wayland/Weston compositors on Linux-based systems).
Performance Optimization: Analyze and optimize the graphics pipeline to ensure 60FPS+ performance, low latency, and efficient memory bandwidth usage. Debug VSYNC issues, frame drops, and jank.
HAL & Driver Integration: Work with SoC vendors to integrate and debug display drivers, ensuring proper communication between the Android Framework and the Kernel (DRM/KMS).
Stability & Robustness: Investigate and resolve stability issues such as screen freezes, black screens, and graphical artifacts. Analyze ANRs and native crashes related to the display/graphics stack.
Feature Development: Implement custom display features such as dynamic resolution switching, content mirroring, and hardware-accelerated layering/composition.
Cross-Functional Collaboration: Work closely with the Hardware, Kernel, and HMI Application teams to define requirements and resolve cross-layer dependencies.
Minimum Qualifications
BS/MS in Computer Science, Electrical Engineering, or equivalent practical experience.
5+ years of experience in embedded software development or platform engineering.
Strong proficiency in C++ and C. Familiarity with Java/Kotlin for Android Framework debugging.
Deep understanding of Android framework components like SurfaceFlinger, BufferQueue, and the Android display/graphics architecture.
Experience implementing or debugging HIDL/AIDL interfaces, specifically the Hardware Composer (HWC) or Gralloc.
Solid understanding of Linux OS internals, memory management (Ion/Dmabuf), and multi-threading.
Familiarity with low level display HW including Serializer/Deserializer, video links and display interfaces.