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ClickHouse

Head of Developer Relations

United States; Detroit; Charlotte; Denver; Chicago; Austin; Minneapolis; Phoenix; Atlanta; New York; Los Angeles; Nashville; Houston; Boston; Columbus; San Francisco; DallasRemote · United States
Director+ · FullTime · Marketing
POSTED 6 NOVVERIFIED 10M AGO
Apply Ask
Pay · posted
$196k–300k
mkt median $234k
Open for
0d
closes ~70d here
H-1B · FY26
4
2 PERM · NL sponsor
Hiring · 30d
201
−7 net · open roles

ClickHouse started as an open-source project that developers picked up on their own, told each other about, and built companies on. That community is still the reason most people first hear of us, and it is why ClickHouse Cloud fills with new users every day. As the database becomes a platform for real-time analytics, data warehousing, observability, and AI workloads, the community has more to learn from us and more to teach us than ever. Developer relations is how we hold up our end of that relationship.

As Head of Developer Relations, you’ll own how developers discover ClickHouse, get productive on it, and bring others along: the developer experience, the technical content that teaches it, the channels where developers find it, and the community that carries it. You’ll lead our global team of developer advocates and give the function the goals, systems, and investment of a core growth channel. You’ll partner closely with product marketing engineers, field marketing in every region, and product and engineering, and you’ll inherit a strong, globally distributed team and a community that has been generous with us for years. If you believe developer relations starts with helping people, that trust is the only thing that compounds, and that the work should be measured like any other growth investment, this is a rare seat.

What You Will Be Doing

Lead, coach, and grow a globally distributed team of developer advocates, and set ClickHouse’s long-term developer and community strategy with marketing, product, and engineering leadership, turned into a multi-year plan with headcount, budget, and investment priorities

Own the developer experience from the outside in: track time to first query and getting-started completion, run friction logs on the onboarding path and docs, and own the feedback loop into product and engineering on what developers are building, where they get stuck, and what they want next

Own the Developer Relations budget and represent the function to customers, partners, and the open-source community, on stage and on a podcast

Set targets across the whole function: community growth and engagement on Slack, Reddit, GitHub, YouTube, and your advocates’ own platforms, developer-experience measures, and content and channel reach, and report on them like any growth channel

Build the champions program into a real force, with clear tracks for customers, open-source users, and independent voices, so the community grows the community

Build DevRel’s owned channels into audiences: YouTube, newsletter, podcast, and advocates’ own platforms, with a content system that turns one talk or demo into a tutorial, a video, and posts, and creator partnerships that extend reach beyond our own

Run the developer-event portfolio as one input to that engine: meetups, conference talks, and practitioner-led sessions chosen with intent, each producing recorded and written material, with attendance that becomes a signal the business can use

Shape developer education and technical content, from tutorials and workshops to courses and certification, in tandem with the training team, product marketing engineers, and the organic and AEO team on a shared publishing map (which channels matter most, what belongs on each, and who owns it), so each piece goes where developers learn now: docs, video, and AI assistants

Work with regional field marketing to support in-region developer programs and the startup and partner ecosystem

What You Bring

Experience leading a developer relations or community team at an infrastructure company, with direct management of 4 or more people and strong leadership of a distributed team

Deep technical skill: you can write the demo, ship the tutorial, and go deep with engineers on how a database works

Experience running developer events and speaking programs where the room was chosen with intent

Experience building developer education or content programs that scaled beyond the people who made them: tutorials, courses, video, or docs that developers still find and use

Source · ClickHouseFirst seen 6 NovOriginal ↗