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Biggergames

Level Designer

IstanbulOnsite · Türkiye
FullTime · Product
POSTED 9 SEPTVERIFIED 9H AGO
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Role
62 days opentrue age
Posted 9 Sept
CompanyBiggergames →
14open roles
Opened · 30d
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Closed · 30d
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6d of snapshots · 30d window
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3,444open · Design
Opened · 7d
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All tracked boards · live 10 Nov · n=3,444

ABOUT BIGGER GAMES

We're looking for a Level Designer who will grow with the challenges of chart-topping games. At Bigger, Level Designers combine creativity, player understanding, and data to craft engaging experiences that keep millions of players challenged and entertained.

You’ll work closely with Product Managers, Game Developers, and Game Artists to create, test, and continuously improve levels while shaping the overall player experience.

If you are a passionate Level Designer who loves puzzle games, enjoys understanding what makes a level fun, and shares our passion for playing and crafting great games, come and join us!

ABOUT THIS ROLE

Design, build, test, and continuously improve engaging levels for our games

Balance difficulty and progression to create a smooth, challenging, and enjoyable player experience

Analyze player behavior, game metrics, and level performance to identify opportunities for improvement

Combine creativity and data to iterate on existing levels and create new gameplay experiences

Collaborate closely with Product Managers, Game Developers, and Game Artists to bring levels and gameplay ideas to life

Playtest levels regularly and fine-tune them based on player behavior, data, and team feedback

Contribute new ideas for game mechanics, features, and level design improvements

Follow the puzzle and hybrid-casual market closely to understand emerging mechanics, trends, and player expectations

Contribute to improving our level design tools, workflows, and processes

YOU COULD BE A GREAT FIT IF

Bachelor’s Degree in a related field

2+ years of experience in Level Design, Game Design, Product, or a similar role in the mobile gaming industry

Strong understanding of puzzle game mechanics, level progression, and difficulty balancing

Analytical mindset with the ability to interpret game data and turn insights into design decisions

Good understanding of player behavior, engagement, and retention

Strong sense of gameplay experience with great attention to detail

Ability to rapidly test, iterate, and improve ideas based on data and feedback

Strong communication and collaboration skills

Source · BiggergamesFirst seen 4 NovOriginal ↗